v1.1.2c | 2026-05-23:
- added translation for Brazilian Portuguese by @Raffaelmjr

v1.1.2b | 2026-05-17:
- hotfix after change of variable was not possible to remove unused variables

v1.1.2 | 2026-05-16:
- added calculation optimization for copying of connected signals
- updated actions to be done with commands for potential multiplayer
- added read for computation on Mainframe and DataCenter
- added module for set racks
- added button to deselect all categories
- cargo docks can now read with transport module, connected ship
- added Connection: Office - Edict module to drive edict level on the Captain's Office
- prototype picker grid switched to transparent icon-only buttons; vehicle options now show vehicle + fuel icons side-by-side
- fixed that the recipe selector did not update recipes when more than one or no one set
- the recipe selector also unset the building

v1.1.1 | 2026-06-12:
- added option convert hex values, that is usable for colors and product
- added Compare: A vs B module (A<>B) — combined less/greater compare with binary / positive / sumup output modes; mode variants surface in the module picker as preset templates
- extended Connection: Office - Unity - now have extendable pins to show more info
- added hint checkbox, that will hide tooltip for controls
- added option to select template directly from NewModule picker
- added option to precofigure some fields directly from NewModule picker
- added direct edit for modules, that are not part of controller yet
- moved panel for openning variable window

v1.1.0 | 2026-05-01:
- added python PLC module for custom pin to pin reaction
- changed cable display
- updated modules to be extendable

v1.0.0 | 2025-07-10:
- added the connection modules
- added simple LED lights
- added 7-segment and 16-segment displays
- added sound emitter
