{
  "Capacity": "容量",
  "Set the transfer rate (items or fluid per 60s) for each storage type and train station module.": "为每种仓储类型和火车站模块设置传输速率（每60秒的物品或流体量）。",
  "Throughput": "吞吐量",
  "Storage Ground": "地面存储",
  "Storage Trains": "火车存储",
  "Storage Ship": "船舶存储",
  "{0}/60s": "{0}/60秒",
  "Storage++": "存储++",
  "Enter new capacity values and click Apply.": "输入新的容量值并点击应用。",
  "Apply All Changes": "应用所有更改",
  "Reset All": "重置全部",
  "Close": "关闭",
  "Search storages...": "搜索存储...",
  "New...": "新建...",
  "Apply": "应用",
  "Nothing to apply. Enter new capacity values first.": "没有可应用的内容。请先输入新的容量值。",
  "Invalid capacity value. Must be a positive number.": "无效的容量值。必须是正数。",
  "All fields cleared.": "所有字段已清除。",
  "No override set": "未设置覆盖值",
  "Set": "设置",
  "Reset": "重置",
  "Custom Capacity": "自定义容量",
  "Default: {0}": "默认：{0}",
  "Current: {0}": "当前：{0}",
  "Enter a new capacity value for {0}.": "为 {0} 输入新的容量值。",
  "Override active: {0}": "覆盖已激活：{0}",
  "Fluid Storages": "流体存储",
  "Loose Storages": "松散存储",
  "Nuclear Storages": "核能存储",
  "Train Station Storages": "火车站存储",
  "Unit Storages": "单元存储",
  "Enter capacity...": "输入容量...",
  "Machine Storage": "机器存储",
  "Machine Storage Bonus": "机器存储加成",
  "Increase the storage buffer of every machine — how much each machine can hold of its inputs and finished products. 0% keeps the normal game size.": "增加每台机器的存储缓冲区——即每台机器可容纳多少输入和成品。0% 保持游戏的正常大小。",
  "Extra storage added to every machine's input and output buffers. 0% = default game size; at 300% machines hold up to four times as much.": "为每台机器的输入和输出缓冲区增加额外存储。0% = 游戏默认大小；在 300% 时机器可容纳多达四倍的量。",
  "Allow all products": "允许所有产品",
  "Allow all products of this storage's type (ignores normal restrictions).": "允许此存储类型的所有产品（忽略常规限制）。"
}
