v4.0.2 | 2026-07-10

根据Dzony 和Vladovlak在社区做出的BUG反馈,做出紧急修复.
m_productsManager 字段标记了 \[DoNotSave\] ，这意味着它在反序列化时不会被初始化，导致 ProcessDailyAccumulation 方法中调用 m_productsManager.ProductCreated() 时抛出 NullReferenceException。
AssetTransactionManager 在存档时会序列化 m_providerBuffers 列表
- ProductStats.GlobalQuantity 和 StoredAvailableQuantity 通过序列化保存和恢复， ProductsManager 中的值是正确的
- GlobalOutputBuffer 反序列化时创建了自己的 ProductStats 对象，与 ProductsManager 中的不是同一个实例
- 通过反射替换 m_productStats ，确保 GlobalOutputBuffer.OnQuantityChanged 更新的是正确的 ProductStats 对象
在反序列化后，将 GlobalOutputBuffer 中的 m_productStats 替换为 ProductsManager 中的共享实例

v4.0.1 | 2026-07-08
根据社区网友warrenc 提供的BUG
紧急排查,已经查明是存档序列化问题,现在已经修复.

Bug reported by community member warrenc
Urgent investigation completed; the issue has been identified as a save serialization bug and is now fixed.
v4.0.0 | 2026-07-03
根据社区网友 warrenc 提供的改进建议.
添加了杀虫剂和高级有机肥料在农场中使用.
添加了高级牛牧场和高级奶牛牧场使用高级动物饲料.
添加了杀虫剂配方,高级有机肥料配方.高级动物饲料配方
添加了新的建筑,用鱼油和乙醇生产柴油.
新加入配方使用鱼油作为基础原料,大大增加鱼油的使用价值和层面,但是同时全面调低整体鱼油获取的几率,从而配平.
新加入的杀虫剂将会降低和抑制病虫害,如果病虫害没有杀虫剂抑制,会随着时间快速蔓延和发展将会降低农业产量.
Based on improvement suggestions put forward by community member warrenc:
Implemented the usage of Pesticides and Premium Organic Fertilizers on farms.
Added Premium Cattle Ranch and Premium Dairy Ranch, which consume Premium Animal Feed.
Introduced crafting recipes for Pesticides, Premium Organic Fertilizers, and Premium Animal Feed.
Added a new building that produces Diesel using Fish Oil and Ethanol as raw materials.
All newly added recipes take Fish Oil as a core base material, significantly expanding the application scenarios and practical value of Fish Oil. Meanwhile, the overall acquisition rate of Fish Oil has been reduced across the board for gameplay balance.
The newly added Pesticides can suppress and slow the spread of crop pests and diseases. Without pesticide suppression, pests and diseases will spread rapidly over time and drastically reduce agricultural output.

未启用杀虫剂 病虫害逐渐累积，产量最高减少 50%
 启用杀虫剂且供应充足 病虫害等级持续下降，产量不受影响
 启用杀虫剂但供应中断 病虫害增长速度减缓（15% vs 25%）


v3.0.0 | 2026-07-02
根据社区网友 bigbang2003 和 warrenc 提出的建议.
添加了传送带接口,添加了诱饵功能可以使得鱼码头产量提升.
添加了ru和uk两种语言的支持.

Suggestions put forward by community users bigbang2003 and warrenc have been adopted.
Conveyor belt interface has been added, and the bait function is newly introduced to boost the output of the fish dock.
Support for ru and uk languages has been implemented.


v2.0.0 | 2026-06-15
根据社区网友warrenc 提出的建议.
添加了渔场,罐头厂,添加鱼类和鱼类产品生产线.并且供应各种罐头供应居民.
添加英文,实现国际化.
根据社区网友 gritten60 提出的bug
添加了牛的填充功能,可以解决旧存档中因为作弊器打开地图后无法通过贸易来获取牛和奶牛的问题.
Based on suggestions put forward by community user warrenc,
fisheries and canneries have been added, along with production lines for fish and fish products that supply residents with various canned goods.
English language support has been integrated to enable internationalization.

In response to a bug reported by community user gritten60,
a cattle replenishment feature has been added to resolve the issue where players could not obtain cows and dairy cows via trade in old save files after opening the map with cheats enabled.
v1.0.1 | 2026-06-10

根据老人家(139958668) 反馈的问题,商店消耗衣服和牛奶太快,生产无法跟上的问题.
添加,配置文件和UI,现在用户可以自定义每百人口每月消耗量和提供牛奶和服装时获得多少奖励.奖励就是凝聚力.
Based on the feedback from the senior user (139958668), clothes and milk in the store are consumed too quickly, and production cannot keep up.
Relevant configuration files and UI have been added. Now users can customize the monthly consumption per hundred population, as well as the rewards obtained for supplying milk and clothes. The reward is cohesion.

v1.0.0 | 2026-06-10
支持0.8.5 
添加养牛场、奶牛场、肉联厂、服装厂等畜牧和农业相关功能
支持英文和中文
Supports version 0.8.5
Added functions related to animal husbandry and agriculture, including cattle farms, dairy farms, meat processing plants and garment factories.
Supports English and Chinese.