v0.1.9 | 2026-07-20
* Requires Keybind Framework 1.0.1 or newer.
* Adds new Keybinds for select vanilla placeable items (Entities) — Surfaces, Retaining Walls, Vehicle Barriers, Storages, and other supported items from those categories.
* Organizes controls into four compact numbered pages: Menus & Tools, Vanilla Submenus, Mod Submenus, and Entities.
* If Bound, Toolbar Menus will show a hover-tooltip displaying their assigned shortcut.
* Adds curated Menu and Submenu names for Vertical Balancers.
* Adds Keybind Framework capture guards to all binds, so NE:Keybinds actions cannot fire while assigning a shortcut.
* Adds additional safeguards so Entity and Surface Tool shortcuts do not interrupt Escape Menu Settings, Research Screen, or the World Map.
* Trees, Trains & Transports Entity-Binds are still planned, but are not ready yet — hopefully next version.

v0.1.8 | 2026-07-17
* Supports Captain of Industry 0.8.5 and 0.8.6 with Keybind Framework 1.0.1.
* Organizes keybinds into Main Menu & Tools, Vanilla Submenus, Mod Submenus, and Entities pages.
* Automatically registers custom modded toolbars detected when a game loads, grouping their Menu and Submenu keybinds into the matching pages.
* Adds curated naming and grouping for Mori++, Mavitto's Better Life mod series, and Programable Network.
* Keeps related Forestry, Surface, Trains, Terraforming, and Mori++ controls together for faster access.

v0.1.7 | 2026-07-17

* Requires Keybind Framework 1.0.0 or newer.
* Adds configurable Keybind Framework shortcuts for Captain of Industry toolbar menus, submenus, and selected tools.
* Includes dynamic toolbar discovery so supported toolbar menus and submenus can appear without being hardcoded.
* Organizes bind groups in vanilla toolbar order, followed by modded menus and submenus.
* Adds default Bind 1 shortcuts for common vanilla toolbar menus and high-value tools.
* Leaves Bind 2 unassigned by default.
* Safe to add to existing saves and safe to remove from saves.
