NE: Keybinds
Author: xTMagTx

Requires Keybind Framework 1.0.1 or newer.
Supports Captain of Industry 0.8.5 and 0.8.6.

Load a game, wait a few seconds for toolbar discovery, then open:
Settings -> Mod keybinds -> NE: Keybinds

Bindings are organized under four numbered pages:
Menus & Tools, Vanilla Submenus, Mod Submenus, and Entities.

IMPORTANT

- Do not assign the same shortcut to an action in both vanilla Controls and
  NE: Keybinds. Both handlers may fire, causing the menu to toggle twice or
  the action to cancel itself.

- Entity and Surface tool shortcuts are suppressed while Settings is open.
  Other Menu and Submenu shortcuts can still fire behind game UI windows.

- Menu keybinds toggle a toolbar menu while preserving its last selected
  submenu. Submenu keybinds open that menu with one exact submenu selected.

- Entity pages intentionally contain only vanilla items confirmed to activate
  correctly. Unsupported entity types are omitted rather than exposed as
  nonworking shortcuts.

- The I/O Markers submenu is disabled by default. Enter
  add_markers_to_toolbar in the console to enable it.

NE: Keybinds adds no save data and is safe to add to or remove from existing
saves.
