NE: Keybinds
Author: xTMagTx

Requires Keybind Framework 1.0.1 or newer.
Supports Captain of Industry 0.8.5 through 0.8.6a.

Load a game, wait a few seconds for toolbar discovery, then open:
Settings -> Mod keybinds -> NE: Keybinds

Bindings are organized under four numbered pages:
Menus & Tools, Vanilla Submenus, Mod Submenus, and Items.

IMPORTANT

- Do not assign the same shortcut to an action in both vanilla Controls and
  NE: Keybinds. Both handlers may fire, causing the menu to toggle twice or
  the action to cancel itself.

- Item and Surface tool shortcuts are suppressed while Settings is open.
  Other Menu and Submenu shortcuts can still fire behind game UI windows.

- Menu keybinds toggle a toolbar menu while preserving its last selected
  submenu. Submenu keybinds open that menu with one exact submenu selected.

- The Items page intentionally contains only vanilla items confirmed to activate
  correctly, plus normal Forestry trees in this internal test build. Unsupported item types are omitted rather than exposed as
  nonworking shortcuts.

- The I/O Markers submenu is disabled by default. Enter
  add_markers_to_toolbar in the console to enable it.

NE: Keybinds adds no save data and is safe to add to or remove from existing
saves.
