v1.0.3 | 2026-08-02
* Fixes a load crash that could occur when no other installed mod preloaded the bundled Harmony library.
* Updates compatibility for Captain of Industry 0.8.6c.
* Cleaned up the settings menu created in first version.
* Find settings by clicking the top-right settings button in the Mining Tower UI.
* Expands features to four vanilla sections: Excavators, Trucks, Materials, and Import/Export.
* Row settings: Set a row limit; a scrollbar appears when reached, preventing further UI growth.
* Row & Filter settings are now saved between saves.
* Filter settings: Hide unused excavators and trucks from Mining Tower assignments automatically, or filter by fuel type or individual vehicle.
* Adds Collapse-all and Expand-all section buttons.
* Each Mining Tower UI remembers its previous collapse state.
* Preserves compatibility with Gameplay++ and Auto Terrain Designations without duplicating their collapse controls or taking ownership of their custom sections.
* Adds an English translation template for text owned by Adaptive Mining Tower UI while retaining the game's localized vehicle, product, and section names.
* See readme.txt for more details.

v1.0.2 | 2026-07-31
* Fixes vehicle filters so shown vehicles are checked and hidden vehicles are unchecked.

v1.0.0 | 2026-07-31
* Prevents heavily modded vehicle-assignment sections from stretching the tower menu until vehicles clip out of view and become unselectable.
* Makes excavator and truck assignment sections collapsible.
* Supports Gameplay++'s future collapsible vehicle sections so mods won't conflict.
* Adds independent controls for displaying one through eight rows.
* Adds a vertical scrollbar automatically when the available vehicle cards exceed the selected row limit.
* Adds a filter settings window for hiding vehicle variants you no longer wish to see or use, showing vehicle and fuel-product icons for easier identification.
* Adapts dynamically to compatible vanilla and modded vehicle types registered in the tower assignment menu.
