{
  "WorldGen": "WorldGen",
  "Enable Custom WorldGen": "Enable Custom WorldGen",
  "World Shape": "World Shape",
  "Set World Size and Max Nodes above to unlock entity settings.": "Set World Size and Max Nodes above to unlock entity settings.",
  "Entities": "Entities",
  "Hostiles": "Hostiles",
  "Mines & Rigs Selection": "Mines & Rigs Selection",
  "Preset": "Preset",
  "Pick a preset to quickly set all values. You can still adjust individual settings after.": "Pick a preset to quickly set all values. You can still adjust individual settings after.",
  "Map Preview": "Map Preview",
  "Show Preview": "Show Preview",
  "This will spoil the map! Are you sure?": "This will spoil the map! Are you sure?",
  "Available node budget: {0} (from {1} nodes)": "Available node budget: {0} (from {1} nodes)",
  "Slot {0}": "Slot {0}",
  "Save Profile": "Save Profile",
  "Load Profile": "Load Profile",
  "Save": "Save",
  "Load": "Load",
  "Profile name...": "Profile name...",
  "(Empty)": "(Empty)",
  "Saved to slot {0}": "Saved to slot {0}",
  "Loaded slot {0}": "Loaded slot {0}",

  "World Size": "World Size",
  "Max Nodes": "Max Nodes",
  "Node Connections": "Node Connections",
  "Mines & Rigs": "Mines & Rigs",
  "Cargo Ship Wrecks": "Cargo Ship Wrecks",
  "Treasure Nodes": "Treasure Nodes",
  "Max Villages": "Max Villages",
  "Loot Multiplier": "Loot Multiplier",
  "Max Pirates": "Max Pirates",

  "Few": "Few",
  "Normal": "Normal",
  "Many": "Many",
  "Please hurt me": "Please hurt me",

  "Home": "Home",
  "Village": "Village",
  "Mine/Rig": "Mine/Rig",
  "Pirate": "Pirate",
  "Treasure": "Treasure",
  "Wreck": "Wreck",
  "Empty": "Empty",

  "How big the world map is. Larger = more room for nodes. Vanilla: 4096": "How big the world map is. Larger = more room for nodes. Vanilla: 4096",
  "Total locations on the world map. Range depends on world size. Vanilla: 71": "Total locations on the world map. Range depends on world size. Vanilla: 71",
  "How many connections each node has to nearby nodes. More connections = shorter routes. Vanilla: Normal": "How many connections each node has to nearby nodes. More connections = shorter routes. Vanilla: Normal",
  "Total mines and oil rigs on the map. Max: {0}. Vanilla: 18": "Total mines and oil rigs on the map. Max: {0}. Vanilla: 18",
  "Discoverable ship wrecks that unlock cargo ship tech. Max: {0}. Vanilla: 4": "Discoverable ship wrecks that unlock cargo ship tech. Max: {0}. Vanilla: 4",
  "Locations with extra loot, always guarded by pirates. Max: {0}. Vanilla: 10": "Locations with extra loot, always guarded by pirates. Max: {0}. Vanilla: 10",
  "Trading settlements on the map. Max: {0}. Vanilla: 8": "Trading settlements on the map. Max: {0}. Vanilla: 8",
  "Multiplies the amount of resources found at locations. Vanilla: 1.0x": "Multiplies the amount of resources found at locations. Vanilla: 1.0x",
  "Total pirate encounters on the map. Max: {0}. Vanilla: ~35": "Total pirate encounters on the map. Max: {0}. Vanilla: ~35",

  "Coal Mine": "Coal Mine",
  "Quartz Mine": "Quartz Mine",
  "Sulfur Mine": "Sulfur Mine",
  "Uranium Mine": "Uranium Mine",
  "Bauxite Mine": "Bauxite Mine",
  "Limestone Mine": "Limestone Mine",
  "Rock Mine": "Rock Mine",
  "Oil Rig (Cheap Repair)": "Oil Rig (Cheap Repair)",
  "Oil Rig (Medium Repair)": "Oil Rig (Medium Repair)",
  "Oil Rig (Expensive Repair)": "Oil Rig (Expensive Repair)",
  "Water Well": "Water Well",
  "Gold Mine": "Gold Mine",
  "Iron Mine": "Iron Mine",
  "Copper Mine": "Copper Mine",
  "Titanium Mine": "Titanium Mine",
  "Sand Quarry": "Sand Quarry",

  "Shipyard cargo (Cheat++)": "Shipyard cargo (Cheat++)",
  "Requires Cheat++ for this new game. Writes Cheat++ shipyard capacity when you launch (same as Cheat++ Shipyard tab). 0 = vanilla.": "Requires Cheat++ for this new game. Writes Cheat++ shipyard capacity when you launch (same as Cheat++ Shipyard tab). 0 = vanilla.",
  "Enable Cheat++ in the mod list for this game — this field only applies with Cheat++.": "Enable Cheat++ in the mod list for this game — this field only applies with Cheat++.",
  "0 = vanilla": "0 = vanilla"
}
