5-FBR + 4-NR2 1440MW

by Sy5temVX 1 day ago
1.12k

5xFBR + 4xNR2 1440MW

~2600 Workers Required.


Standard Outputs (per month):
  • 1440MW + 128 H₂ + 1 Enriched Uranium (Optional)

    Or :

    1470MW + 1 Enriched Uranium (Optional)

  • 180 Slag as byproduct

  • 8 Recyclables

Inputs:
  • Uranium Ore - 281/month, Or 245/month if Enriched Uranium is full
  • Other I/O shown on tiles

How to Setup:
  1. Connect sea water & brine pipes
  2. Connect all inputs. Deliver some water to boot up.
  3. Put the unpaused NR2 into work, until it automatically stops due to lacking fuel rods.(you can run mutiple NR2s to speed up this step)
  4. Unpause the loose belt near mixers.
  5. Now the FBR_3x should have enough core fuel to bootup.
  6. Gradually crank up power levels.

You may need to wire in some external blanket fuel, If unfortunately FBR_3x doesn't hold any at step 5.


Tips:
  • The broken glass input is also compatible with glass mix.

    Also, it can be replaced by a molten glass channel (delete the furnace).

  • Accepts some depleted uranium.

  • Ideally during normal operation, all reactors should be at the same power level or equvilant.
    (e.g. FBR_3x at power level 1, one NR2 at power level 4 and one FBR_0x at power level 4)

  • Keep total power levels of FBR_0x ≥ total power levels of NR2 , Or the nuclear waste will eventually pile up.

  • Keep at least one NR2 running to regenerate water.

  • The whole complex normally produces ~70 radiation.


Changelog

Update 2/3: Optmized some piping. Added a functional half-built version for easier construction.

Update 4: Minor changes to fit game version 0.8.0.

Update 5: I/O interface renewed. added generator layout that supports auto regulation.

Update 6: Added support for glass mix. changed the dock module to fit new I/O.

Version Released Downloads Copy
6 Current 1 day ago 13
5 4 months ago 529
4 6 months ago 318
3 9 months ago 246
2 9 months ago 7
1 9 months ago 2
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