5-FBR + 4-NR2 1440MW
5xFBR + 4xNR2 1440MW
~2600 Workers Required.
Standard Outputs (per month):
1440MW + 128 H₂ + 1 Enriched Uranium (Optional)
Or :
1470MW + 1 Enriched Uranium (Optional)
180 Slag as byproduct
8 Recyclables
Inputs:
- Uranium Ore - 281/month, Or 245/month if Enriched Uranium is full
- Other I/O shown on tiles
How to Setup:
- Connect sea water & brine pipes
- Connect all inputs. Deliver some water to boot up.
- Put the unpaused NR2 into work, until it automatically stops due to lacking fuel rods.(you can run mutiple NR2s to speed up this step)
- Unpause the loose belt near mixers.
- Now the FBR_3x should have enough core fuel to bootup.
- Gradually crank up power levels.
You may need to wire in some external blanket fuel, If unfortunately FBR_3x doesn't hold any at step 5.
Tips:
The broken glass input is also compatible with glass mix.
Also, it can be replaced by a molten glass channel (delete the furnace).
Accepts some depleted uranium.
Ideally during normal operation, all reactors should be at the same power level or equvilant.
(e.g. FBR_3x at power level 1, one NR2 at power level 4 and one FBR_0x at power level 4)Keep total power levels of FBR_0x ≥ total power levels of NR2 , Or the nuclear waste will eventually pile up.
Keep at least one NR2 running to regenerate water.
The whole complex normally produces ~70 radiation.
Changelog
Update 2/3: Optmized some piping. Added a functional half-built version for easier construction.
Update 4: Minor changes to fit game version 0.8.0.
Update 5: I/O interface renewed. added generator layout that supports auto regulation.
Update 6: Added support for glass mix. changed the dock module to fit new I/O.
| Version | Released | Downloads | Copy |
|---|---|---|---|
| 6 Current | 1 day ago | 13 | |
| 5 | 4 months ago | 529 | |
| 4 | 6 months ago | 318 | |
| 3 | 9 months ago | 246 | |
| 2 | 9 months ago | 7 | |
| 1 | 9 months ago | 2 |
Paste it into the game: Blueprints → Import from string. The game fetches the blueprint itself, so the link is all you need.
On an older game build that doesn't take links? Copy the blueprint string instead: