Gala's Starter Mall
Basically a make everything for anything below research lab equipment 1 stuff. I have everything modularize or all in one. Everything should connect up if you read the description. It tells you where to connect everything at. There might be a bug or two. I didn't see anything when I placed it down other than when cutting and pasting with buildings. My goal with this one was to get everything in a small area. It fits in basically a 5x8 area inside one big grid square. Hopefully its compact enough for most builds.
Total cost:
1637 construction 1 1278 construction 2 338 rubber 24 lab equip
Electrical needed: 2.4mw or 2320kw add an additional 640kw for assembler 2
People needed: 202 add an additional 32 for assembler 2
Makes (per min): 48 iron 39 copper 24 diesel 12 rubber 48 concrete slabs 24 construction part 1 12 construction part 2 12 mechanical parts 16 electronics 6 vehicle parts 24 lab equipment 105 maintenance 1
| Version | Released | Downloads | Copy |
|---|---|---|---|
| 1 Current | 2 years ago | 1.82k |
Paste it into the game: Blueprints → Import from string. The game fetches the blueprint itself, so the link is all you need.
On an older game build that doesn't take links? Copy the blueprint string instead:
Wow, honestly, I thought this would be so much more difficult to recreate than it was! I didn’t use the blueprint itself, but I copied your work so I could kinda’ try to visualize your process. I keep getting stuck around the time I get to this point, but this helped to make a lot of things make much more sense. Thanks!
This was actually a remake of an older blueprint that did the same thing. It was actually bigger in size due to how you would elevate conveyors and had way too much concrete production that the belts couldn't handle it. It also kinda locked away the concrete bricks so trucks couldn't get accessed to which is bad since that would of been used for ship dock. Since the update I made it smaller overall. I am planning on doing something similar for up to science 2 since its basically the same thing other than adding steel and reworking the diesel/rubber area to include the more advance productions. The way I started this was I put down each storage with what resource it'll have and worked my way through that. Tried to look at everything that needed to be produce and had access for storage as well. I didn't future proof this one sadly since the goal was just to plop this down and get through all the research up to science 2 while not worrying too heavily about materials. Eventually I'll probably make something that would solve everything I need to worry about.