Mall:Start 2 Mid-Game(Modular)
by gamer1337
2 years ago
5.02k
Modular: 7 Blocks Everything at the lowest level: Must and can be upgraded if necessary. Bricks can later be changed to concrete.
If you place everything at once, it may take a while for all machines to work. Maintenance is preferred, once this has been supplied the remaining machines will be supplied. Can be changed on the balancers.
Mechanical Parts // Electronics I - III // Construction Parts I - IV // Maintenance I - III // Household Goods // Household Appliances // Server // Solar Cell // Consumer Electronics
| Version | Released | Downloads | Copy |
|---|---|---|---|
| 1 Current | 2 years ago | 5.02k |
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Paste it into the game: Blueprints → Import from string. The game fetches the blueprint itself, so the link is all you need.
On an older game build that doesn't take links? Copy the blueprint string instead:
yeah, using your old version since long time, will use it on my next map. :)
There is a little mistake, Electronic III need robot factory, not factory 3.
@Kozrek: Thanks for your feedback. This is not a mistake but intentional. I designed it specifically so that the BP can be used as early as possible. I wrote in the description that some parts still need to be updated. It's not a finished end-game-BP, but one that is expanded bit by bit.
The overflow/buffer for maintenance would be more compact/in line with other storage units if you used Lifts and Balances Assembler -> Priority Buffer -> ->Maintenance - Priority -> Buffer
Loving the design
@PiggyWhiskey: When I create a new version, I will take your advice into account. I intentionally didn't use balances and paused the belts. If something is completely stuck and I don't notice it straight away, I have a few minutes to react and remedy the situation. Since I play on hard, this can prevent the death spiral.
Will this work in Update 3 do you know???