Calen Hub train transport

by Tormalon 29 days ago
379

The blueprint is for ingress/egress train transport for Calen's Manufacturing Hub.

The blueprint uses storages directly attached to train stations for trains to load/unload in reasonable time but with lesser amount of stations. Also, train lines are written to do not cross in/out lines.

This BP also has separate patch if you need to export people goods, Vehicle Parts II & III & Servers by train for people/contract, deliver electronics and mechanical parts closer to The Ship.

Use my blueprint https://hub.coigame.com/Blueprint/Detail/2452 for The Ship delivery.

  • Version 2
    • Added stages 9 and 12 of Calen's staging
    • Added Electronics II export for train depot (look for my https://hub.coigame.com/Blueprint/Detail/2456)
      Electronics II requires small version 1 redraw of silicone/plastic lifts and some pixels of conveyors near lifts
  • Version 3
    • Updated to Calen's Manufacturing Hub 3.1.3 - changes in transport of Consumer electronics, household applicances, household goods and servers. Just cut re-routed conveyors and copy that part from the blueprint
  • Version 4
    • Updated to U4.2 with new ramps
    • Vehicle parts are re-routed thru vehicle depot backyard so -1 ramp to build.
    • Added Electronics III export
Version Released Downloads Copy
4 Current 29 days ago 114
3 2 months ago 120
2 2 months ago 26
1 3 months ago 119
Generaldeathboom · 2 months ago

what version of the hub you're using, it's not the 3.1.3 one.

Tormalon · 2 months ago

You're right... I used 3.1.1 to build my patches...
So, expect updates to my BP. :-)

Tormalon · 2 months ago

Done...

If you're interested, I'm working on other Calen work - crushers for foundry (quarz not done yet), oil refinery - some fixes + trains (testing/finishing diesel-gold-oil patch).
Titanium/aluminum and space center train transport is in my plans too.

Also, I have simplified train station for Town12k. Still not covered brine transport, and I don't like my water transfer - too slow).

PS I like train transport games such as OpenTTD, so I tried to implement train transport only :-)

Tormalon · 2 months ago

I need to update UF trains too. I used too old version. :(

Generaldeathboom · 2 months ago

cool i like using trains more than trucks they can only haul short distances at a good throughput, i use maps that are 4x so having these trains BP make life easier to use them. I use Calen BP a lot so yeah, you making train bp for Calen BPs is great.

Tormalon · 2 months ago

I've updated it. Crushers work is going on...

Also, you may be interested in these BP :-)

https://coigame.com/Blueprint/Detail/2460

https://coigame.com/Blueprint/Detail/2532

Tormalon · 1 month ago

I'm going to update all my BP to 4.2 with new ramps... But... New ramps are 2px wider and have entrance with collision, so re-route should be performed on some conveyors with total shift of train stations at each end by 2px (for UF as ex there's train stations at both sides of BP).

Also, I'm very angry, because there's no typical ramp with 3 underpasses.
Low ramp has 2, 3+3 or 3+n*4+3 format. with extra length taken for entrance. Why not to make configurable entry/exit??? I definitely interested in 2+2, 3 and 4+4 formats in addition to 3+3 for low ramp...