6x CP 1-4 Train-Feed
by Sy5temVX
29 days ago
183
6x Construction Parts 1-4 Production, Train-Feed Standalone
Provides most of commonly used construction materials. Also provides a big storage buffer.
Acts as a basepoint for most late game construction operations.
Provides:
- Concrete slabs
- Iron plates
- Steel plates
- Rail parts
- CP 1-4 (72 CP4 @ max)
- Rubber
- Electronics 1
*Need Electronics2 input for CP4 production.
Tips:
- Need some graphite to boot up. This input can also accept and comsume excess graphite.
- Can accept both sand and quartz input.
- Use with train networks recommended.
- The default train unloading speed may not be enough for it to run at full speed constantly. If that happens, consider increasing train capacity via offices, or adding another parallel station.
Operational cost
| Workers | Electricity | Computing | Maintenance I | Maintenance II | Maintenance III |
|---|---|---|---|---|---|
| 960 | ~130 MW | ~140 TF @ max | 420 | 194 | 108 |
Changelog
- V2: Replaced vehicle ramps with overhead belts. fixed a missing belt due to pillar placement.
| Version | Released | Downloads | Copy |
|---|---|---|---|
| 2 Current | 29 days ago | 86 | |
| 1 | 2 months ago | 97 |
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Paste it into the game: Blueprints → Import from string. The game fetches the blueprint itself, so the link is all you need.
On an older game build that doesn't take links? Copy the blueprint string instead: