LvL60 Space Station Logistics

by Sy5temVX 1 month ago
189

LvL 60 Space Station Logistics Supply Pack

60级空间站后勤包

Give your space station a hefty boost.


Supports up to 120 station crew, together with according supplies. (+60 space station level)
Does Not contain asteroid stuff nor science stuff.

The blueprint has accounted for the +25% rocket build cost, so is safe to use at Admiral difficulty.
All inputs marked on surface tiles.


Research prerequisites

The blueprint itself is usable without any repeatable research. But to reach the designed metric (full capacity), certain research buffs are needed.

Without repeatable research:

Captain Difficulty: Supports up to +36 station level.
Admiral Difficulty: Supports up to +30 station level.

In order to reach full capacity:

Captain Difficulty: +65% Rocket Capacity needed.
Admiral Difficulty: +100% Rocket Capacity and at least +27% farm yield buff are needed.
(A simple Farming Boost II Edict will do the work.)


Setup

  1. Put down the blueprint & wait for construction to complete. (Build center surface tiles with Unity, as trucks can't reach them)
  2. Draw a logistics zone covering the launch pads and rocket depots to prevent unwanted external pathfinding.
  3. Set all three rocket depots to loop build Rocket II.
  4. Properly connect all I/O ports. You will need 22 external sea water pumps (or 11 pumps if using doubled recipe).
  5. Deliver some water to kickstart the production cycle. Pause or deconstruct the water storage later on.
  6. Remember to add chicken to the chicken farm.

Tips

  • Steel plates as a byproduct MUST be removed for the blueprint to function properly.
  • Mixed belts are used for farm product, so tweak farm settings to limit output when applying absurdly high farm yield buffs (like +300% yield). Monthly sugar cane yield from single farm should be less than 60.
  • Compatible with either sand or quartz input.
  • Keep all inputs properly filled. The internal buffers are quite small, so a big disturbance may risk downgrading the space station (espically when using its full capacity).
  • The brine output only triggers when at nearly idle. It is safe to delete once regular launch cycle forms.

Operational cost
Workers Electricity Computing Maintenance I Maintenance II Maintenance III
2,561 ~330 MW ~160 TF 688 494 88
Version Released Downloads Copy
1 Current 1 month ago 189
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