Oil Refinery

by Calen 1 year ago
21.5k

Oil Refinery

Author: Calen
Built for Update 3
vU3.1.6

The Oil Refinery is my oldest complex. It's where I cut my teeth on modular building and transport design. I have been building this in a standardized way before even blueprints were added to the game!

Note: Included with these blueprints is a guide made of retaining walls. Don't actually build the guide, just use it to right-size your selected spot for the refinery. Note: Transport blueprints have yet to be updated.

Stages of the Oil Refinery

Note: See https://imgur.com/a/oil-refinery-LZc1oQY for installation pictures

  • Stage 1: Diesel Distillation
  • Stage 2: Sulfur Processing
  • Stage 3: Large Generator Upgrade
  • Stage 4: Large Storage Upgrade
  • Stage 5: Desalinization
  • Stage 6: Salt Production
  • Stage 7: Chlorine Electrolysis
  • Stage 8: Naphtha Distillation
  • Stage 9: Cracking & Reforming
  • Stage 10: Plastics
  • Stage 11: Exhaust Filtration
  • Stage 12: Graphite Production
  • Stage 13: Hydrogen Electrolysis
  • Stage 14: Electric Boilers

Note: While the images show the full build of each module, I recommend that you start by only building the transport and storage for each module. Then you can build the buildings as needed. For example, at the beginning you will only need 2 distillation channels and one boiler. You can add distillation channels as needed, but you won't need the rest of the boilers until you install the water desalinization module.

Metrics

Operational Input

Name Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Stage 6 Stage 7 Stage 8 Stage 9 Stage 10 Stage 11 Stage 12 Stage 13 Stage 14 Total
Workers 142 104 -8 46 16 21 50 82 48 8 32 18 14 573
Power (MW) 0.3 3.34 0 4 0.5 2.1 0 2 1.6 0.2 1 6.6 36.7 58.34
Maintenance 72.0 44.0 0.0 32.0 4.0 14.0 36.0 44.0 24.0 4.0 16.0 0.0 44.0 334.0
Maintenance II 12.0 12.0

Resource & Products - This chart hasn't been updated yet for U3

Note: All values are potential maximums per minute. You often won't be consuming/producing as much. Note: Negative values indicate consumption

Name Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Stage 6 Stage 7 Stage 8 Stage 9 Stage 10 Stage 11 Stage 12 Stage 13 Stage 14 Total
Acid 144 144
Ammonia 27 6 33
Brine 336 -96 -72 -216 -48^
Carbon Dioxide 72 72 144
Chlorine 24 -18 -12 144 138
Coal -120 -24 120 -24
Crude Oil -324 -324
Diesel 216 -72 -72 72 108 252
Exhaust 240 96 72 -168 -240 0
Fuel Gas 108 -108 0
Graphite 48 48
Heavy Oil 36 -36 0
Hydrogen 48 72 120
Naphtha 0 36 36
Nitrogen 36 36 (released)
Oxygen 144 144 (released)
Plastic 144 144
Rubber 108 108
Salt 48 48
Sour Water 108 -108 0 0
Sulphur -6 6 8 8
Water -192 63 9 624 -12 14 6 512

^ Eventually the chlorine tank will fill up and then brine will replenish.

Change Log

vU3.1.6 - Corrected priority on water ingress balancer to exhaust scrubber.
vU3.1.5 - Removed left two tier II sulfur storages and ingress transport in Stage 2 blueprint.
vU3.1.4 - Disabled truck export on crude oil storage.
vU3.1.3 - Fixed direction of chlorine pipe between electrolyzers 3 & 4.
vU3.1.2 - Added a Completed Build blueprint.
Moved the change log into the description rather than the comments.
vU3.1.1 - Fixed some piping.
vU3.1.0 - Built for Update 3.
Some stages have been totally reworked.
The whole blueprint has been horizontally flipped because I always found myself building this to the right of my settlement and not being able to build the first stage until I had the whole coastline cleared, flattened, and straightened. Now I can start much earlier.
v5.2.0 - Updated cargo depot & generator diesel egress to bypass the balancer and come straight out of the Diesel storage (Credit: Bob Fegaipeor). This is so that no power is needed to get available diesel to the generators in the event of an emergency. This hasn't been thoroughly game tested though, so if this causes other unintended side effects, especially while still using the tier II storage, let me know.
v5.1.0 - Updated transport to work with other production centers as part of a wholistic Transport System.
v5.0.3 - Added import priority for scrubber sulfur to sulfur balancer.
Added 4th polymerization plant to Plastics Module.
Added Claw Depot and other peripheral blueprints.
v5.0.2 - Updated pipe connecting stage 3 to cargo depot pipe.
v5.0.1 - Updated with new straight, right-turn, left-turn, and bridge transport blueprints. Thanks, Darius!

Version Released Downloads Copy
10 Current 1 year ago 15.8k
9 1 year ago 29
8 1 year ago 66
7 1 year ago 77
6 1 year ago 13
5 1 year ago 52
4 1 year ago 438
3 2 years ago 2.96k
2 2 years ago 1.33k
1 2 years ago 10
Loading discussion…