Space Center
by DoCoIIIMoSa
17 days ago
83
Space Center
- Includes 2x FBR
(Note: In practice, the second FBR might feel slightly redundant since asteroid-related component demand isn't that high. However, it's kept in the design—feel free to power it up if you want full-speed production!)
FBR Startup Procedure:
- It requires a Brine and Core Fuel input during startup, but not afterwards. The brine input line in the picture has been used as an output line (so I don't have to run the line again).
- Wait until both Core Fuel and Blanket Fuel are full.
- Activate the reactor.
(The blueprint includes a temporary Core Fuel production plant for your convenience.)
Note:
- If you plan to continuously supply brine and water, the thermal desalination facility can be shut down, and seawater input will not be required.
- If you wish to run at full-speed production and activate both FBRs, remember to disable the auto-balance mode on the steam turbines.
Construction
| Product | Quantity |
|---|---|
| Concrete slab | 3.5k |
| Construction Parts | 121 |
| Construction Parts II | 3.8k |
| Construction Parts III | 7.4k |
| Construction Parts IV | 10k |
| Electronics | 1.4k |
| Electronics III | 400 |
| Rubber | 1.9k |
| Steel | 4.5k |
| Titanium alloy | 400 |
| Vehicle Parts III | 320 |
Operational
| Property | Value |
|---|---|
| Entities | 1,080 |
| Workers | 1,372 |
| Electricity | 66.5 MW |
| Computing | 192 TF |
| Maintenance I / mo | 1,051 |
| Maintenance II / mo | 176 |
| Maintenance III / mo | 200 |
| Version | Released | Downloads | Copy |
|---|---|---|---|
| 1 Current | 17 days ago | 83 |
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Paste it into the game: Blueprints → Import from string. The game fetches the blueprint itself, so the link is all you need.
On an older game build that doesn't take links? Copy the blueprint string instead: