Farm Water Supply
by Sy5temVX
4 hours ago
1
Farm Logistics & Excess Control Module
农场供水与溢出处理模块
Povides water for multiple farms/greenhouses, and consumes excess farm products to prevent clogging due to crop rotation.
Maxium Throughput per month:
Water * 520
Excess loose product * ~140
or
Excess unit product * ~90
Canola * 72
I/O shown on surface tiles.
Setup
- Put down the blueprint & wait for construction to complete.
- Properly connect all I/O ports. You will need 8 external sea water pumps (or 4 pumps if using doubled recipe).
Tips
- Processing farm product also yields organic fertlizers that needs to be consumed. (probably not a big issue since surrounded by farms)
- The module fits nicely in a farm's footprint so can be embedded into farm array. Just need to take care of extra I/O.
- Graphite output is optional but still recommended for reducing pollution.
- Seawater & brine I/O avalible from both sides. connecting one side is sufficient enough.
Operational cost
| Workers | Electricity | Computing | Maintenance I | Maintenance II | Maintenance III |
|---|---|---|---|---|---|
| 128 | ~40 MW@max | 0 TF | 70 | 4 | 0 |
| Version | Released | Downloads | Copy |
|---|---|---|---|
| 2 Current | 4 hours ago | 1 | |
| 1 | 4 hours ago | 0 |
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Paste it into the game: Blueprints → Import from string. The game fetches the blueprint itself, so the link is all you need.
On an older game build that doesn't take links? Copy the blueprint string instead: