Simple Microchips Lane
by CoItastrophy
1 year ago
692
Simple Microchip Lane for a balanced Waver Input for Tier 1 (1 Crystallizer) or Tier 2 (3 Crystallizer)
Input (/60) : 12 (or 36) Waver + 8 (or 24) Acid/Water/Gold/Plastic/Copper
Output (/60) : 24 (or 72) Microchips
Power : 4.8 (or 12 MW)
People : 96 (or 144)
Tflops : 96 (or 288)
Maintenance :
1 M1 and 93.6 M2 (or 1 M1 and 124.8 M3)
Cost : 88 Rubber 66 CP1 176 CP2 1.4k CP3
update: (hopefully) fixed the bottom line (gold) to not break on placing down.
| Version | Released | Downloads | Copy |
|---|---|---|---|
| 2 Current | 1 year ago | 669 | |
| 1 | 1 year ago | 23 |
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Paste it into the game: Blueprints → Import from string. The game fetches the blueprint itself, so the link is all you need.
On an older game build that doesn't take links? Copy the blueprint string instead:
Actually good, but unfortunately it doesn't say that gold comes in on 2 sides. Maybe add pictures of what should go where?
thanks for pointing that out!
i have updated the blueprint to hopefully not break the bottom belt on copy paste. added picture for inputs.