Town for 12,5K people with Food, Drugs, Waste, Goods managed (U3 - endgame - no pollution) A fully autonomous town, fitted for 12 500 people, but can surely withstand more. Everything your city needs …
by Fabien2prem 8 months ago
1.63k 3 28 66%
MEGA Foundry maxed out tier 4 belts (U3 - endgame - no pollution) - PART 1 /!\ BP too big for COI HUB, split in 2 ! Go see the other half after this one ! Every product from mines to metals and other…
by Fabien2prem 8 months ago
1.24k 7 23 63%
MEGA Foundry maxed out tier 4 belts (U3 - endgame - no pollution) - PART 2 /!\ BP too big for COI HUB, split in 2 ! Go see the other half after this one ! Every product from mines to metals and others…
by Fabien2prem 8 months ago
911 3 16 60%
Trains & Rails production (U3 - endgame) A blueprint for trains and rail production, all inclusive. Currently set for hydrogen locomotives, but can be adapted. Input : Steel, Glass, Hydrogen, Rock…
by Fabien2prem 9 months ago
712 3 11 72%
Electronics 1-2-3 complete & tileable and now combined : Maintenance ! (U3 - endgame) A blueprint for Electronics production : electronics I, electronics II, electronics III. Tileable to a point. …
by Fabien2prem 9 months ago
798 5 8 54%
SPACE CENTER for very end games ! All included (U3 - endgame - no pollution) I spent way too much hours making this center. Supports your space station with a very remote limit for its level. Goes up …
by Fabien2prem 9 months ago
532 2 16 54%
4 Research labs fully autonomous, servers production and data centers, 4 working offices (U3 - endgame - no pollution) 4 labs, 4 offices and everything needed for them to work continuously. Products a…
by Fabien2prem 9 months ago
493 0 5 60%
Salt production from brine or seawater (U3 - endgame - no pollution) A simple blueprint which could come in handy. Prioritise using brine, which is more efficient. Fully tileable to suit your needs In…
by Fabien2prem 9 months ago
390 0 6 65%
Construction Parts 1, 2, 3, 4, vehicle depot (U3 - endgame - no pollution) A blueprint for Construction Parts and Vehicle depot. Allows you to build any endgame vehicle, preferably hydrogen but you ca…
by Fabien2prem 8 months ago
488 2 12 74%
Plastic & Rubber from Ethanol (U3 - endgame - no pollution) You need plastic and rubber but you want to get rid of your nasty oil refinery ? This blueprint fills that need. The production is based…
by Fabien2prem 9 months ago
437 0 14 72%
Water production by desalination - 900 / 60 (U3 - endgame - no pollution) A blueprint for water and brine production at endgame. Based on electric boilers. Maxed out for one tier 4 pipe. no pollution…
by Fabien2prem 9 months ago
441 0 5 65%
FBR Station with power, Water, Brine, Oxygen, Hydrogen Production (U3 - endgame - no pollution) /!\ This blueprint is an iteration of Calen's FBR MEGA STATION. He did most of the job here. FBR St…
by Fabien2prem 9 months ago
274 4 8 50%
Concrete slabs production from slag (U3 - endgame) A blueprint for Concrete Slabs production, using your excess slag from your foundries for example. Input : Slag, Rock, Limestone, Hydrogen, Water Out…
by Fabien2prem 10 months ago
326 0 7 56%
Vehicle Depot complete made ultra thin (U3 - endgame - no pollution) A blueprint for hydrogen vehicles production, at the end of your games. You can replace hydrogen storage by diesel if you like poll…
by Fabien2prem 9 months ago
183 0 6 60%
Diesel production from farms (ethanol) (U3 - endgame - no pollution) For players which economy is fully based on hydrogen (vehicles and cargos) which is my case. I don't import any crude oil caus…
by Fabien2prem 8 months ago
163 2 3 60%