Posts by Captain Matt

18 total posts
6 days ago

It works fine for me, check if you are using some software (or OS) to remap keys or a non standard keyboard layout (laptops for example).

7 days ago

Can you share the save?

12 days ago

Check out the new experimental version, it contains a possible fix for thins kind of issues. Let us if it improves the situation.


Build 599 is live with some hot fixes, if you experienced these issues, let us know if you are still experiencing them.

* Attempt to fix crash when panning camera with tower area overlay open.
* Fix bug with train pathfinding cancel & re-que…
1 month ago

Can you share the save?

We received similar reports and it was caused by Discord in-game overlay, do you have it enabled?

1 month ago

For future reference, this issue is caused by the fact that some stats are tracked through SUM and some with AVG aggregation functions.

1 month ago

For future reference, this issue is caused by the smooth function.

1 month ago

Is this limited to the just-loaded paused game state (like Veldthui said) or does it happen after a while? i loaded the save with the current experimental and i can't repro the issue.

Can you also share your in-game audio settings?

1 month ago

Can you share the save? we didn't receive similar reports so it could be something specific to that save.

2 months ago

Fixed in the next experimental with some additional improvements.

2 months ago

Implemented in the next patch.

2 months ago

I tested it and i wasn't able to reproduce the problem, i'll try again with your latest save.
Thanks for providing a detailed report.

2 months ago

Try to click on the bridge, roads and train tracks are controlled from that window.

2 months ago

Correct, it's in the current experimental version.

2 months ago

Correct, this happens with long rails due to how the scan\construction timings differ. It's on my TODO list.
Not an error per se but an annoying premature warning.

2 months ago

Fixed in the next patch + station\dock modules input-output indicators.

2 months ago

Can confirm, building a module while the train is loading\unloading triggers the issue.

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