I hope it's a new mod, because the original game doesn't support placing underground balancers. If this mod adds one or changes the properties of objects in the original game, then it probably won't be able to maintain the feature of being safely removable.
Note: The original game does support placing underground pipes, it's just very cumbersome; this mod simply makes that cumbersome process …
Posts by DoCoIIIMoSa
7 total postsThanks for this amazing mod! I wanted to report a compatibility issue after the recent game update. It seems that the current version of the mod conflicts with the latest Captain of Industry game update, causing players to lose all unlocked researches and recipes entirely in recent saves. When loading an older save, the tech tree works fine, but any saves made under the new game version with this …
Suggestion for Game UI Optimization - Relocating the "Add" Buttons
I would like to suggest moving the buttons for adding train stations, gas stations, and rest areas to a unified and fixed location at the top of the train network interface. Currently, as the number of stations and rest areas grows, players have to scroll all the way to the bottom of the screen to find these "Add" buttons. The…
Previously, I tried using multiproduct stations, but eventually decided to switch back to this setup. I think both approaches have their own advantages. Multiproduct stations are relatively intuitive to build, but since the demand for each product varies greatly, the space required for a multiproduct station depends on the product with the highest demand. On the other hand, single-product stations…
I accidentally set the station as a rest area when configuring the stop area because the train waiting zone and the station were very close to each other. I immediately deleted the setting that marked the station as a stop area, but later, when I officially used the station for loading and unloading, the problem occurred![image.png](/content-images/ff90aab3d69c27cf7b150b959a8c12eb372ce7cb9592437fa…
Captain Matt wrote:
Can you share the save?
But the stations with the issue were all demolished and rebuilt, so there’s no trace of the bug left. The broken save file was also overwritten anyway. Do I still need to send the save file?
When a train station is added to the train logistics network and added as a dedicated rest stop, removing this rest stop setting later causes a critical issue. After the train arrives, loads, and unloads, it fails to depart and becomes permanently stuck at the station
Steps to Reproduce:
- Add a station to the train logistics network.
- Add this station as a dedicated rest stop for …