I don't think I see how this would work. In the examples with balancers and connectors, there are multiple inputs with only one product type each. If the output of gold scrap backs up, then the input of gold scrap backs up as well, but the inputs of iron and copper scrap can continue fine. But the sorters only take from one input, so when it gets full of gold scrap, then any gold scrap on the belt…
Posts by BarBarBar
8 total postsThe clone tool is very handy and covers a lot of things. Sometimes you want to apply one setting to a big group of buildings without changing the other settings that the clone tool affects. Like if you want to change a bunch of priorities without changing recipes, or if you want to change alert settings without affecting truck import/export rules. Especially useful for farms where sometimes you mi…
Yeah I've noticed this too. They show up if you use the in-game screenshot feature through photo mode, so I assume they're supposed to be there.
 without wasting a ton of time on digging or dumping. …
Yeah I depend on this glitch since I remove supports a lot. Even though I have a lot of these in my builds, I think early access should be about trying stuff and I'm looking forward to seeing whatever is tried, even if it breaks a lot of my belts. Everything in early access is temporary in service of finding what's right for 1.0
 figure it out by just analyzing the network but it would be cool if the truck could actually tell me the answer. And yeah it can be much harder to catch these things with trains than trucks since they are more efficient and make each deliver…
Photo mode controls could also use keybindings at some point. It's not as much of a priority as regular gameplay, but I play ESDF instead of WASD so I'm always toggling the fog when I strafe right in photo mode.