Shining Shallow (WIP)

by Prism_System (credited in the file: Prism System) 13 hours ago
Details
Size
4.1 × 4.1 km
Total resources
Bauxite
3,300K
Coal
3,600K
Copper ore
4,200K
Crude oil
710K
Gold ore
5,800K
Iron ore
4,700K
Limestone
3,600K
Quartz
5,500K
Sand
13,000K
Titanium ore
800K
Uranium ore
850K
Water
85K
Wood
96K
Starting locations
# Difficulty Description
1 Easy Central Island and intended start.
2 Easy Southwest Island has a dense forest, plenty of flat land, and clear ocean access, though you'll need to access the mainland eventually.
3 Hard Cramped corner island with decent resources but terrible ocean access. Bridge to the North Island early!
4 Hard I don't know about this one Captain. (Literally. I didn't playtest it)
Description

My first map, built for Update 4.3! This map has three main design goals. First, to incentivize use of floating excavators in the midgame via shallow ore pits. Second, incentivize mid/lategame mixed ore processing by having all lategame ore-patchs mixed with other materials. Third, make it look good!

Version Released Downloads Download
1 Current 13 hours ago 7
Loading discussion…