Grand Mesa - SkornClaw - U3

by SkornClaw 1 year ago
Details
Size
8.2 × 8.2 km
Total resources
Bauxite
25,000K
Coal
49,000K
Copper ore
31,000K
Crude oil
5,800K
Gold ore
60,000K
Iron ore
31,000K
Limestone
290,000K
Quartz
41,000K
Sand
110,000K
Titanium ore
16,000K
Uranium ore
15,000K
Water
3,300K
Wood
120K
Starting locations
# Difficulty Description
1 Medium
Description

Update 3: Viable Map, Version 1 (U3.V1) Welcome to Grand Mesa! Lots of height and lots of sand—and as Anakin once said, "I hate sand. It's rough, it's coarse, and it gets everywhere." There are plenty of resources, and the ocean borders are quite far from where you start. But fortunately, there is plenty of stone, sand, and limestone as fill. The Difficulty of this map is choosing which platform to level (Heights at 80, 120, 160 and 200) and the starting height of 3 or 4 on the green platform. Constructing your own dirt and making your own fill layers will be the challenge of this map in addition to the distance from the resource patches which are large but decently spread apart. Probably overall Medium difficulty.

Version Released Downloads Download
1 Current 1 year ago 298
SkornClaw · 1 year ago

Now THIS is pod racing!

DreadHedgehog · 1 year ago

Hey mate. Registered just to drop you this comment. The map is super cool and seems like it would be a lot of fun, but I've encountered a problem. As soon as I started mining resources on the slopes, it triggered a cascading avalanche spreading to the sides like a wave. as a result, I'm constantly drowned in surface resources and real resources won't be mined. That alone isn't so bad, I could dig myself out of it. But that avalanche caused my FPS to drop from stable 60 to unstable 5-10, making the game nigh unplayable. Is it possible for you to shore up those slopes in any way?