Meridian Rising
by AaronLibra 5 months ago
Details
- Size
- 6.1 × 11 km
Total resources
- Bauxite
- 51,000K
- Coal
- 56,000K
- Copper ore
- 32,000K
- Crude oil
- 32,000K
- Gold ore
- 9,200K
- Iron ore
- 27,000K
- Limestone
- 83,000K
- Quartz
- 65,000K
- Sand
- 44,000K
- Titanium ore
- 72,000K
- Uranium ore
- 46,000K
- Water
- 16,000K
- Wood
- 570K
Starting locations
| # | Difficulty | Description |
|---|---|---|
| 1 | Medium | The picturesque mountain ranges, golden beaches and all the resource stocks we'll need seem like paradise for startiing our new settlement. However, unforseen challenges just beyond the horizon of this beauty and abundance will prove to make things slightly less easier than it would initially appear. A reasonable amount of planning and resource processing and management will need to be top-of-mind to succeed here. |
| 2 | Easy | Cozy beach, tall palm trees and lush forests, fields of fragrant multicolored flowers, rolling hills and sleepy mountains in the distance. This is paradise. Or is it? |
| 3 | Hard | You find yourself in a strange and twisted land but there's no time for fear or trepidation. You must rebuild society to make it to the mainland only a small distance away. Use what's available to you to grow, expand and conquer whatever must've happened here centuries ago and survive! |
Description
You emerge from the fog to find yourself in an unknown and vast new land and have been tasked to rebuild society and the technologies your people will use. You eventually will call this new land 'home' but you realize that there's alot of work to be done and exploration to be sought before that happens.
Grab your shovels, put on your helmets and let's get to work...
Version Notes
1.0 - Initial public version
1.0.1 - Fixed an issue that made it difficult for oil rigs on the medium start plateau in some instances.
1.0.2 - Added a bit more Limestone and Coal to the Insane starting zone to be slightly more feasible.
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