Pier Wall Mod

v1.0.2
by CAP

Adds pier walls that can be placed on land and in the ocean.

Stable 19 days ago CoI-Open Source code
Source code
https://github.com/Kev100c/CAP.PierWall
Tags
Content

CAP Pier Wall

A mod for "Captain of Industry" that adds retaining walls that can be placed in the ocean.

Tested up to: 0.8.7a

2026053.JPG
2026052.JPG

New V1.0.2

  • Console Command
    • SetHeightOffset(int value): Sets the height offset for the pier walls.
    • GetHeightOffset: Gets the current height offset for the pier walls.
    • SetCategory(bool value): Specifies whether the buildings should be assigned to a mod-specific category.
    • GetCategory: Gets the value of the mod-specific category setting.
  • Add Config
    • CollisionHeightOffset: Specifies the height offset for the pier walls. Default is 0.
    • SortInCategory: Specifies whether the buildings should be assigned to a mod-specific category. Default is false.

How to Build over PierWalls

If you want to build over the Pier Walls, you can use the SetHeightOffset console command to adjust the height of the collision box. For example, if you want to build a trading dock over the Pier Walls, you Set the height offset to -20 and save and reload the savegame. Than you can build the trading dock over the Pier Walls. After that you can reset the height offset to 0 and save and reload the savegame again.

It's not Required for the Pier Walls to work that the Height is set to 0.

Attention: When two Buildings are placed in the same place it is possible that you can not reach one of the buildings anymore.

Features

  • Adds five pier wall variants:
    • Pier Wall (short)
    • Pier Wall (long)
    • Pier Wall (corner)
    • Pier Wall (cross)
    • Pier Wall (tee)
  • Can be placed on land and in the ocean.
  • Uses the standard retaining wall graphics.
  • Costs exactly the same as vanilla retaining walls.
  • Adds a research node to unlock the pier walls.

Installation

Extract the mod ZIP to:

%APPDATA%\Captain of Industry\Mods\PierWallMod

The mod folder should contain:

  • manifest.json
  • config.json
  • PierWallMod.dll
  • AssetBundles/
  • README.txt
  • thumbnail.png

Compatibility with Save Games

This mod can be added to an existing save game.

Removing the mod from an existing save file is not supported, as the save file may contain pier wall entities registered by the mod.

Note on AI Support

Parts of this mod were developed with the support of ChatGPT / GPT-5.5 Thinking from OpenAI.

License

This mod is licensed under the Captain of Industry Open License (COI-Open) 1.0.

See the LICENSE file in linked source code repository for details.

No announcements yet.

v1.0.2

Latest
Game version
0.8.7a - 0.8.7a
Released
Sep 01, 2026
File size
190.8 KB
License
CoI-Open
Save-game: Add · Remove
Changelog
Added config:
- Collision_Height_Offset: Specifies the height offset for the pier walls. Default is 0.
- Sort_In_Category: Specifies whether the buildings should be assigned to a mod-specific category. Default is false.

Added console commands:
- SetHeightOffset(int value): Sets the height offset for the pier walls. Example: SetHeightOffset -20
- GetHeightOffset: Gets the current height offset for the pier walls.
- SetCategory(bool value): Specifies whether the buildings should be assigned to a mod-specific category. Example: SetCategory true
- GetCategory: Gets the value of the mod-specific category setting.

Added changelog.
Loading forum…

v1.0.2 | 2026-09-01

Added config:
- Collision_Height_Offset: Specifies the height offset for the pier walls. Default is 0.
- Sort_In_Category: Specifies whether the buildings should be assigned to a mod-specific category. Default is false.

Added console commands:
- SetHeightOffset(int value): Sets the height offset for the pier walls. Example: SetHeightOffset -20
- GetHeightOffset: Gets the current height offset for the pier walls.
- SetCategory(bool value): Specifies whether the buildings should be assigned to a mod-specific category. Example: SetCategory true
- GetCategory: Gets the value of the mod-specific category setting.

Added changelog.

v1.0.1 | 2026-07-28

Added thumbnail for the mod in the Mod Manager.

v1.0.0 | 2026-05-20

Initial release with basic features and functionality.
This mod depends on

This mod has no dependencies.

Mods that depend on this (2)