Bagger 288
v0.7.2
by aneverse
Bucket-wheel excavator for continuous strip mining with buffered loose outputs.
Bagger 288
Alpha - mod can brake your save, so backup it please. I have no ability to test everything. I did all my best.
Adds a Bagger 288-style bucket-wheel excavator for continuous strip mining.
The machine digs loose materials at the wheel, buffers them internally, and outputs them through four rear loose ports (A–D).

Build
- Toolbar category: Terraforming
- Cost: 500 Vehicle Parts III, 750 steel, 200 rubber.
- Needs: 30 workers, Maintenance II (22/mo), 10 MW electricity.
How to use
- Research "Bagger 288 excavator", then place the machine from the Terraforming toolbar with the dig face toward the ore face.
- Connect loose conveyors to output ports A–D on the rear.
- Open the machine inspector:
- Travel distance — how far (in tiles) the chassis may advance while mining this strip (0–200).
- Reverse when distance reached — after hitting the limit, reverse and keep mining on the way back instead of stopping.
- Traveled forward — progress so far on the current strip.
- Max yaw left / right — dig sector limits (22°–150° per side). Mining and aiming stay inside this arc.
- Show dig arc — world overlay of the current dig sector.
- Extended ports — wider rear sleeve so ports C and D sit one tile farther out (easier conveyor spacing). Default is the standard sleeve.
- Assign each mined product to at least one output port A–D (use the product pickers in the inspector). A warning icon appears on buffers that have no port assigned; those products will not leave. (works like ore sorter)
Notes
- Digging pauses when output buffers are full; it resumes when there is room again.
Ideas
Remodel ports (move the 2 right output ports 1 tile to the right) - fromHoochieimplemented in 0.7.1Fix construction zone - fromHoochieimplemented in 0.7.0Update UI - fromHoochieimplemented in 0.7.0Add a tower rotation angle to the control interface - fromHoochieimplemented in 0.7.0
Feel free to post your ideas how to make this mode better and more comfortable.
No announcements yet.
v0.7.2
Latest
Download
399
- Game version
- 0.8.6c
- Released
- Aug 09, 2026
- File size
- 25.8 MB
- License
- CoI-Keep
Save-game:
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Changelog
- Fix leftover blocked tiles at the rear after demolishing a bagger that had advanced while mining. 0.7.1 - Update ru localization. - Optional extended rear ports model (wider sleeve; C/D shift one tile); toggle in inspector; saved and copied with blueprints. 0.7.0 - Dig-arc limits: set max tower yaw left and right (22°–150°); mining and aiming stay inside that sector. - Optional dig-arc world overlay (two rays + front arc); toggle in the inspector; saved and copied with blueprints. - Planner UI: yaw left/right on one row, horizontal divider, spacing around travel and dig-arc controls. - Rear conveyor ports A–D sit on a sparse aft layout row (storage-style perimeter), not inside solid construction cubes. 0.6.1 - Planner UI: traveled distance and travel-distance controls on one row; reverse toggle below. - Travel-distance controls stay fixed when the traveled value changes width. - Localized tile plural forms. 0.6.0 - Localization from Translations/ (en.json, ru.json); player-facing strings no longer hardcoded. - Fix blueprint copy wiping A–D port bindings and travel settings. 0.5.0 - Bagger 288 bucket-wheel excavator: dig, buffer, and export via rear ports A–D. - Research under Ultra-large vehicles; build from Terraforming toolbar. - Travel distance / reverse-after-max controls, workers, Maintenance II, power. - Custom toolbar icon and mod thumbnail.
v0.7.1
Download
292
- Game version
- 0.8.6c
- Released
- Aug 08, 2026
- File size
- 25.8 MB
- License
- CoI-Keep
Save-game:
Add
·
Remove
v0.7.0
Download
206
- Game version
- 0.8.6c
- Released
- Aug 07, 2026
- File size
- 25.7 MB
- License
- CoI-Keep
Save-game:
Add
·
Remove
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0.7.2
- Fix leftover blocked tiles at the rear after demolishing a bagger that had advanced while mining. 0.7.1 - Update ru localization. - Optional extended rear ports model (wider sleeve; C/D shift one tile); toggle in inspector; saved and copied with blueprints. 0.7.0 - Dig-arc limits: set max tower yaw left and right (22°–150°); mining and aiming stay inside that sector. - Optional dig-arc world overlay (two rays + front arc); toggle in the inspector; saved and copied with blueprints. - Planner UI: yaw left/right on one row, horizontal divider, spacing around travel and dig-arc controls. - Rear conveyor ports A–D sit on a sparse aft layout row (storage-style perimeter), not inside solid construction cubes. 0.6.1 - Planner UI: traveled distance and travel-distance controls on one row; reverse toggle below. - Travel-distance controls stay fixed when the traveled value changes width. - Localized tile plural forms. 0.6.0 - Localization from Translations/ (en.json, ru.json); player-facing strings no longer hardcoded. - Fix blueprint copy wiping A–D port bindings and travel settings. 0.5.0 - Bagger 288 bucket-wheel excavator: dig, buffer, and export via rear ports A–D. - Research under Ultra-large vehicles; build from Terraforming toolbar. - Travel distance / reverse-after-max controls, workers, Maintenance II, power. - Custom toolbar icon and mod thumbnail.
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