Customize Difficulty
v1.0.0Pushes vanilla's New Game 'Customize difficulty' dropdowns to genuinely extreme values across 18 settings - no new UI, same screen.
- Source code
- No source provided
Vanilla's New Game 'Customize difficulty' tab already lets you tune 18 different percentage-based settings - starting materials, mining yield, maintenance cost, fuel consumption, research cost, pollution, and more - but each dropdown only offers a fairly narrow range of choices.
This mod extends every one of those 18 dropdowns to genuinely extreme values: down to -99% on the easy end, and all the way up to the game's actual uncapped maximum on the hard/bonus end - using the exact same vanilla screen, no new windows or menus added.
Built to be robust against future game updates: rather than assuming a fixed list of difficulty settings, it reads whatever the game currently defines and only extends the specific settings it targets - any setting added by a later game update is left completely untouched instead of being silently dropped.
Purely additive and New-Game-only, matching vanilla's own difficulty screen - no save data is changed, and nothing on an already-running game is touched.
No announcements yet.
2026-09-16 - v1.0.0
- Initial release. Extends 18 percentage-based settings on the New Game "Customize difficulty" tab (starting materials, mining yield, maintenance, fuel consumption, construction costs, research cost, pollution, and more) with genuinely extreme choices in both directions - down to -99%, up to the game's actual uncapped maximum. - Reads the game's current difficulty-settings list at runtime rather than assuming a fixed one, so settings added by future game updates are left untouched instead of being silently dropped.
This mod has no dependencies.
No other mods depend on this mod yet.