Customize Difficulty

v1.0.0
by PandaLord421 (Panda)

Pushes vanilla's New Game 'Customize difficulty' dropdowns to genuinely extreme values across 18 settings - no new UI, same screen.

Stable 1 month ago CoI-Keep No source
Source code
No source provided

Vanilla's New Game 'Customize difficulty' tab already lets you tune 18 different percentage-based settings - starting materials, mining yield, maintenance cost, fuel consumption, research cost, pollution, and more - but each dropdown only offers a fairly narrow range of choices.

This mod extends every one of those 18 dropdowns to genuinely extreme values: down to -99% on the easy end, and all the way up to the game's actual uncapped maximum on the hard/bonus end - using the exact same vanilla screen, no new windows or menus added.

Built to be robust against future game updates: rather than assuming a fixed list of difficulty settings, it reads whatever the game currently defines and only extends the specific settings it targets - any setting added by a later game update is left completely untouched instead of being silently dropped.

Purely additive and New-Game-only, matching vanilla's own difficulty screen - no save data is changed, and nothing on an already-running game is touched.

No announcements yet.

v1.0.0

Latest
Game version
0.8.0
Released
Sep 17, 2026
File size
1015.6 KB
License
CoI-Keep
Save-game: Add · Remove
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2026-09-16 - v1.0.0

- Initial release. Extends 18 percentage-based settings on the New Game
"Customize difficulty" tab (starting materials, mining yield,
maintenance, fuel consumption, construction costs, research cost,
pollution, and more) with genuinely extreme choices in both
directions - down to -99%, up to the game's actual uncapped maximum.
- Reads the game's current difficulty-settings list at runtime rather
than assuming a fixed one, so settings added by future game updates
are left untouched instead of being silently dropped.
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