Rocket Trade Mod 火箭贸易

v0.0.8
by wtmxhyy (蜂功伟业)

Adds a rocket launch pad that executes trade contracts with rockets taking off and landing.新增火箭发射场建筑:火箭点火升空执行贸易合同,一段时间后返回并倒放落地交货,无需货船与码头。

Stable 3 days ago CoI-Keep No source
Source code
No source provided
Tags
Space program

Adds a land-buildable rocket launch pad building and trade rocket entities. Rockets lift off from the pad to execute trade contracts (same system as cargo ships) and return later with a reversed landing animation. Does NOT occupy ship slots.新增可建造在陆地上的火箭发射场建筑与贸易火箭实体。火箭从发射场垂直点火升空,执行贸易合同(与货船同一套系统),返回时倒放落地交货,不占用船舶栏位。

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v0.0.8

Latest
Game version
0.8.7 - 0.8.7d re-verified
Released
Oct 01, 2026
File size
2.1 MB
License
CoI-Keep
Save-game: Add · Remove
Changelog
* 修复读档仍可能崩溃:管理器把合同 ID 当作字符串写入 Mafi 的全局对象引用表,该表被其它模组的延迟序列化错位后,读取时会把字符串解析成别的对象(报 "Deserialized object has type 'Factory' but type 'String' was expected")。现改用长度前缀 + 原始字节的自包含编码,不再依赖共享引用表,并保证读档失败时只重置合同绑定而绝不让存档报废。
Fixed a remaining load crash: the manager stored contract IDs as strings through Mafi's shared object back-reference table; when another mod's delayed serialization desynchronised that table, strings were resolved to unrelated objects. Contract IDs are now written with a self-contained length-prefixed raw-bytes encoding, independent of the shared table; read failures now only reset trade bindings instead of corrupting the save.
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v0.0.8 | 2026-10-02

* 修复读档仍可能崩溃:管理器把合同 ID 当作字符串写入 Mafi 的全局对象引用表,该表被其它模组的延迟序列化错位后,读取时会把字符串解析成别的对象(报 "Deserialized object has type 'Factory' but type 'String' was expected")。现改用长度前缀 + 原始字节的自包含编码,不再依赖共享引用表,并保证读档失败时只重置合同绑定而绝不让存档报废。
Fixed a remaining load crash: the manager stored contract IDs as strings through Mafi's shared object back-reference table; when another mod's delayed serialization desynchronised that table, strings were resolved to unrelated objects. Contract IDs are now written with a self-contained length-prefixed raw-bytes encoding, independent of the shared table; read failures now only reset trade bindings instead of corrupting the save.

v0.0.7 | 2026-10-01

* 修复读档崩溃:COI 读档时绕过构造函数重建管理器,字段为 null 导致存档被判损坏。旧存档现在可正常读取。
Fixed save loading crash: the game rebuilt RocketTradeManager without calling its constructor during deserialization, leaving fields null and corrupting the save. Existing saves now load correctly.

v0.0.6 | 2026-09-29

*Adds a land-buildable rocket launch pad building and trade rocket entities. Rockets lift off from the pad to execute trade contracts (same system as cargo ships) and return later with a reversed landing animation. Does NOT occupy ship slots.新增可建造在陆地上的火箭发射场建筑与贸易火箭实体。火箭从发射场垂直点火升空,执行贸易合同(与货船同一套系统),返回时倒放落地交货,不占用船舶栏位。
* 贸易火箭将会消耗2级维修部件来进行维护,降低建造成本,提高维护成本。
Trade rockets will consume Tier 2 repair parts for maintenance, with reduced construction cost and increased maintenance cost.
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