redesign of production info screen

UI & UX
Caz [ideas] · 3 years ago

when you click on a ressource you produce in the right hand sidebar, a new screen opens, which is just way overloaded with information, different symbols and so on.
this screen is overloaded to the max, especially for people that get overwhelmed easily. like me. its rare i use this screen.
i suggest to make it a way simpler screen, left side shows production of all items in a list, with a graph that shows the top 10 products per 5/10/30/60 seconds, right hand side shows the same, but for consumption. then let us filter items by simply clicking them. add sub-screen for fluids and seperate those so we can have an easier, faster way of getting the information we need.
searchbar is good, but it can be better.
yes, its pretty much exactly how factorio shows its production screen. which in my opinion is not a bad idea to look at how to improve UI/UX

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