Appreciate the work the team has put into literally bringing every change me and my brother wished for into the game, idk if this will ever fit into the plans and or your moral compass but have youse ever though about making some sort of military game where you have to make guns, ammo, tanks, missiles, the gun powder making proccess along with all de-classfied ways of making modern day explosives, uniforms (different grades ww2-now), make a balanced system where you can trade for resources but those places are at war and if you dont send enough processed resources back you begin to get less and if anything no resources, make it so you can get hit by artillery in the early game which most likely just defaces your nice flat landscape and make it harder for yourself by changing to kamakazi drones in the end game which are more accurate towards your buildings. Alot
New Game Mode/DLC/Game
of the current game mechanics could be re skinned and implemented as-well. Settlements=barracks, Boat fighting mechanic is already in the game. For a lot of reasons instead of ending it with nuke production what about nuclear fuel subs and or war ships which you can ultimately send to an island or place at which you are trading to for almost guaranteed safety or a % increase. Obviously this is a wild idea and its completely understandable why a game like this wouldn't be made but if there's games that go in depth into the actual use of these weapons why not make a game that perfects the creating of these weapons. You can argue it will motivate certain actions but since playing Captains ive solidified that i will never be getting into mining, shipping, governing because that's alot of work that i dont ever want to actully deal with IRL