uptime percentage of building / recipe

Quality of life Production & Recipes UI & UX
rpetre [ideas] · 3 years ago

Similarly with how various settlement buildings report average consumption or usage, it'd would be useful to know how often a recipe runs when it's not 100% of the time (I realized I wanted this for various alternate recipes but it'd would be useful even for single recipe buildings that might be starved or backlogged).
I'd guess one way to do it would be that each building maintains a log of start times of recipes in the past 3 months and use that count and recipe time to compute an utilization percentage for each of them.
This will help not only with tracking where a product with multiple uses is actually going to, but also keep a closer eye on the capacity of complex chains like oil processing.

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