A thing i would like to see on the game is a new vehicle, tool or something for a more fine terraformation, being forced to work in a locked grid that use squares of 4x4 turns some fine ajustmens really frustrating to do, for most of the time it is just open mines excavations or giant terraformations so it's ok, but when you want to do a fine tune like fill 1 or 2 squares just to put a Retaining Wall on it you and up needing to basically change almost everything around it depeding on the case, and some times it's not even viable to do, would be better to destroy everything and build again, when the focus is digging down the current system is good, but when you want to make something up, things get complicated... and you can't really make some fine bauldings, everything nees to be blocky and fixed on the current terraformation grid.
One way to solve this would be change the system from the 4x4 grid to 1x1, let the 4x4 as an option, and the tool be sizeable from 1x1 to 8x8 or more.
Fine Terraformation
Quality of life
Terrain & Mining
I agree with you; it would be very convenient to be able to change the grid size from 4x4 to 2x2 and 1x1 using the + and - buttons. I myself had a lot of trouble placing walls correctly to prevent landslides caused by my mines and thereby prevent the collapse of my nearby buildings. Some walls wouldn't fit within just one pixel. At the same time, it would allow us to dig or dump materials near walls that extend over a 4x4 grid, which is not possible currently!
This needs to be in the game, it is so freaking frustrating... this is game breaking. I need to dig and flatten on the same grid size like buildings.
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