Ability to move the HUD towards the center of the monitor (like pretending it's…

Quality of life UI & UX
Mathsterk [ideas] · 2 years ago

Ability to move the HUD towards the center of the monitor (like pretending it's 16:9)

It would be nice if you could (have the option) to push the HUD towards the center of the monitor, this is especially useful on super/ultra wide monitors. Most games implement this with letting the HUD be locked to a 16:9 aspect ratio or something close to it. Then there won't be any HUD elements "outside" of the peripheral vision.
I did a quick and dirty photo edit of what i mean, I'm not sure about the resource panel, but it's just an illustration of what i mean.

Jamie [ideas] · 2 years ago

This would be fine for the items on the top and bottom of the screen, but I don't want the left and right sides to move into the screen. Giving us the ability to drag and move the sides as needed might mitigate this. And the game needs to start remembering where we place menus for this to work.

HellSoldier [ideas] · 11 months ago

Playing on a 49", this would be great. Turning my head every 30 seconds to look at resource counts is... irritating heh

6 Showing 1–3 of 3