Mobile Stacker

New content Quality of life Terrain & Mining
jimjim150 · 2 years ago

Would be great if the stacker was not fixed and had a degree of mobility to cover a target area. This functionality could be incorporated in the absent version 2 of the Stacker.
Ideally you could set a target area. (Similar to dumping zone) The stacker arm/boom would utilise a limited amount of swing angle and telescoping to cover that target zone; whilst also respecting its dump offset restriction (great feature btw).
I'm quite a fan of dumping materials to build land bridges, especially with so many of the new custom maps being archipelagos. With no ferry/ workboats, or flight option: Trying to get to that island with a rich resource deposit? Right now its a combination of setting dumping zones and building/removing/rebuilding stackers. This is tedious, but faster than dumping alone. So unfortunately its necessary right now.

raven2k3 [ideas] · 2 years ago

It would be nice if you can rotate the the tip in an 180 degree range and extend / shorten the stacker with one click (construction triggered)

SparkCV [ideas] · 1 year ago

Yes please, a Radial Stacker with Telescoping would be an excellent Tier 2 addition to the game. Provides the flexibility of not having to build multiple generic Stackers to cover an area.

Bantha · 1 year ago

Very good idea. If it's not possible to implement, please at least consider some buildings to "move" (or dismantle and rebuild - maybe with higher speed than regular construction) without penalty (in case 100% refund is not activated). I think stackers and also maybe conveyors/rails/pipes etc. should be movable without loosing ressources. Especially for the stacker it does not seem right to loose material to move it one chunk to the side.

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