Having vision difficulties, marking the activation of edits in the captain's house is difficult for me and I have difficulty knowing if they are active or not. Would it be possible to make this marking more visible like the on/off switch ? Or to bring together active edits in a sub-window.
Better on/off togle switch for edicts
Quality of life
UI & UX
I like this.
Also, I would like to see On/Off buttons in the game in more places, instead of two buttons. Just being able to click on one spot to turn a feature on or off.
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