Triggers

New content Automation
Peter [ideas] 3 · 1 year ago

I would like to see triggers added to the game. For example, I am using a line of electrolyzers to produce both oxygen and hydrogen for use. There are times where demand can be higher on H2 so I vent O2. Then there are times where the demand is reversed so I burn H2 in a boiler. Because I have this type of system setup, either one or the other is venting/burning.
I would like to see a trigger system so that when one both storages reach a level, that it turns the electrolyzers off. A hysteresis ability would be nice for this too but just a trigger system would be great.

halcyforn · 1 year ago

i think its not bad idea but should be more as automation, idk why this dont exist even in basic form ( basic rules) , or for early and mid game when we dont have to many production lines to spend some resources like sulfur etc. about automation i say something easy if i connect burner to tanks i want set them to burn substance from tanks only when it exceeds some ammount for now even if i set full burners burn all unti i manualy dont stop them, this triggers is just part of automation and i think this should be added the same problem is with water in early game we usee deep water pumps but if we dont watch it take all water even if we forget about this pumps and create more advanced water sources.

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