Various satellites could be fabricated directly at rocket assembly (no need for additional graphics), player would choose the desired satellite type like upgrades at shipyard. E.g.:
) orbital laboratory (acts as research lab for certain technologies e.g. satellite lifetime, rocket safety, rocket fuel efficiency, global -5% maintenance, etc.);
) agriculture & weather (weather forecast for the next 3 months, +5% farm output or -5% fertilizer use);
) GPS/navigation (ship can explore a set of new locations incl. mines added only after launch of GPS satellite, -5% ship fuel due to better shipping routes);
) communications satellite (+unity if settlement has media center = new building)
) surveillance satellite (+20% ship weapon range due to better target surveillance, more benefits if military system would be expanded in future);
Operational lifetime of satellites should be limited (e.g. 10 years) to add need for redeployment.
Rocket failure rate and multiple same type satellites optional.
Satellite types
New content
Space & Rocketry
A DYSON SPHERE?! THAT CUOLD GENERATE INFINTE ENERGY BRO I KIND OF LIKE DIS OMG LETS EXPAND THE ROCKET STUFFWTUOEHIUGHRIEGHRIEEGIHEGUIHEIGHEUIGHEIGHIEGH
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