Cargo Ship Rework

World Map & Ships
Krei [ideas] · 1 year ago

WHAT:
A rework of the whole cargo ship system.
Let's have ships be different entities that can be managed and not just numbers on the top bar. You can assign them to ports, adjust their routes, and see an icon in the world map to see where they are. and where they are heading.
Then there's building, maintaining, and dismantling of ships. We can use the default shipyard as the place where cargo ships are built or even better, add dry docks. The mechanics for designing can be as extensive or simple as the game devs choose.
Bonus: Piracy. Your ships can be lost or goods may be stolen by them. Can be mitigated or avoided by proper design (I'm not too sure about this idea though, may not fit with the game's vibe)
WHY:
Because honestly if feels janky right now like I have no control of how these ships operate and no game mechanics around this feature even though they are the backbone of my island's economy. It has the potential to be expanded a whole lot more.

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