Currently game provides you a number of alternative contracts with same input: slag->sour water, slag->sludge, slag->waste.
If you could assign all of this contracts to same ship and have one provider module for slag with receiver modules for each of the traded goods and have ship cycle between them, depending on which modules get empty.
That opens up a potential for some pretty interesting designs and help stabilize your factory.
Multiple contracts on one ship
Quality of life
World Map & Ships
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