The game really needs to remember interface windows' positions

Quality of life UI & UX
unknown14725 [ideas] · 1 year ago

Every time the game has been started, all windows' positions defaults back to being centered. It's driving me crazy having to move every single window around every time I start the game.
It's highly probable that whenever you click something it, is somewhere in the rough center area of the screen - and now a window popped up preventing you from further interaction with whatever you had in front of you. You have to either move the window - or close it. Either way, it created a few seconds on frustration and annoyances. And this happens with every single type of building until you have clicked them all. Just for it to be reset when you restart the game.
Please for the love of everything UX design related.... save the positions of these windows. Or at least store the upper right (or upper left) position of the windows so they all open in the same relative position onscreen.

Jamie [ideas] · 1 year ago

I would like to see an option to place the menus on either the right or left in addition to the current default center of the screen. Timberborn has a mod that allows me to do that now.

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