Currently, the camera turning (free look mode speed of rotating/pitching camera) speed seems to only account for mouse DPI, disregarding windows cursor speed, and has no option in game to be changed. This means that for some people, the camera might be WAY too sensitive/fast, or WAY too slow, with no other way of fixing it than changing mouse DPI just for this game (in which case to keep 2D cursor sensitivity equal to how it was, windows cursor speed also needs to be adjusted, so e.g. if one wants to decrease camera speed in the game by a factor of 2, they need to halve their DPI and double windows cursor raw value to get the desired effect without changing 2D cursor movement speed).
A nice solution majority of games (including top down/isometric view builders) have for this is to be able to adjust camera speed with a slider in settings on how fast or slow the camera turns and pitches with a given mouse input, I think adding this feature would greatly boost accessibility of the game!
Camera sensitivity / speed option
Quality of life
UI & UX
I agree 100% with this! The game needs to have an option to control camera speed.
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