Remove the beacon and integrate it with the shipyard or captian's office

Population & Services
knastee [ideas] · 1 year ago

I don't really see a good reason for this building to exist as-is. There are no upgrades for it. it only consumes 1 worker and a tiny amount of power, and it's the only building that consumes 1 unity just to run by default. it's annoying to have to wheel my way back to whatever corner I put it down in to pause/unpause it when I want to start/stop recruiting. Just give me a pause button next to the population growth icon (or turn that icon into a button) to turn on/off recruiting.

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