Currently the codex for a given item will tell all the recipes that produce or consume that item. That's great as far as it goes, but it doesn't tell what else the item might be used for, such as buildings or vehicles. I think that's highly relevant information in some circumstances. Perhaps it could even tell what trades would ask for or give that item. I know that info is available in the trades window but having it there with all the other producers/consumers would be helpful IMO.
Item's codex entry should tell more than recipes (buildings etc.)
Quality of life
UI & UX
Honestly a vehicle section of the codex would be nice too. Not just the construction cost but also the maintenance and fuel costs, max velocity, base load before focus/unity upgrades, etc.
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