Add a way to prioritize certain mining/dumping designations. Scenario 1: I'm dumping a long ramp. My priority is to get to the destination as quickly as possible.
If I make this ramp wide, then trucks waste time and material to build it wide from the very base. If I make it narrow (1 tile) then trucks block each other and the overall progress is slow too.
Another example: I have a narrow passage with high mountains on both sides and want to widen it. If I simply start digging the walls, they will slide and block the passage. But instead of opening it, excavators are working on widening it from either side and all the traffic is blocked.
If we could mark priority/critical designation tiles and let vehicles mine/dump them first if available. If no such tiles available at the moment, then process any other normal designation. It would greatly help to do smarter operations without much manual interventions.
Priority designations
Quality of life
Terrain & Mining
This mod implements the requirement:
https://discord.com/channels/803508556325584926/1531858782588768356
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