Manually placed pipe connectors are removed when the first pipe is connected. When I need to connect two outputs, this behavior is illogical. I then have to place the pipe connector again and connect the second pipe.
Manually placed pipe connector shouldn't be auto removed
Quality of life
Logistics
You can branch or merge transports without manually building connectors, they'll be added automatically.
I'm trying to make a tileable distillery module, but the game keeps removing connectors that are necessary for the tiling... Maybe there should be a toggle to temporarily disable this feature or re-enable it.
In general pasting or dragging an overlapping straight pipe in the same direction often do not work because of pillars, pipe connectors etc. But the same operation can be performed manually with painstaking effort.
8
Showing
1–3 of
3