Add a mechanic to spoil food, like Gleba on Factorio, the game can calculate how long food lives at the moment of harvesting and if it spoils it can be stored in same storage but needs to be filtered before sending to the settlement. Rotten/Spoiled food produces biomass or sludge and can be used at burner or to produce gas, fertilizer and wasted water (leachate) or if sent to the settlement increase wasted watter or waste production or both, by reducing number of food available to the pops. We can reduce spoilage time by converting into food pack and make them available to feed pops throught the market
Food spoilage and Food Packing
New content
Farming & Food
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