Hoping for currency to be added as a difficulty option

New content
梅伍兴 [ideas] · 4 months ago

I really like this game, but its resource management has driven a lot of my friends away. So I'd like a currency system added as one of the game's difficulty options, with a separate cargo ship that can buy fuel overseas with currency, mainly for buying small amounts of many kinds of materials. It would mainly be used to dynamically regulate the game's resources, so that one wrong step doesn't end the game outright for the player, and as a difficulty setting it would help new players get into the game more easily.

Originally posted in Chinese
希望增加货币作为难度选项
我很喜欢这个游戏,但是这个游戏资源调控劝退了我很多朋友。所以我希望增加货币体系来作为游戏的一种难度选项,拥有独立的货船并且可以在海外用货币购买燃料,主要用于少量多种的材料购买。主要是用来动态调控这个游戏的资源,让玩家不至于一步走错直接游戏结束,作为一种难度让新手玩家能更好上手。
RedSkyFire [ideas] · 4 months ago

The game takes place after an unspecified apocalypse. Settlements are reduced to trading resources since there's no central authority on money/coinage. Quick trades, loans, and goals were already added to help players not get stuck during the early game.

5 Showing 1–3 of 3