Be explicity with Edicts

Quality of life Population & Services UI & UX
Sworn Sworn · 1 month ago

Currently it is quite annoying to know if an edict will count twords positively or not, so you have to go to the Population Overview to see what is counting positive and negative.
In the edict view, it has 1, and +1... Terrible desing, if +1 is positive, like addes more edict yield, so make the other -1, in red, not blue 1.... Like 1 and +1 are the same thing.
Sure once you figure out wha is what you get used to, but that is the thing, one shouldn't have to figure out what counts positive and negative, it should be cristal clear from the UI, without having to go read tooltips on a different screen.
See attached comparison.

RollingSten [ideas] · 1 month ago

It should be clear from description - if it benefits you, it costs unity, if it costs you something, than it costs unity. Also purple name makes it distinctive enough.

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