Captain's Office Unity Report: x/y

Fixed in next patch UI & UX
Captain Kinz · 13 days ago

Issue description

I noticed that when a edict is applied, such as Overloaded trucks, or anything that reduces available unity, there is an indicator in the upper left corner of the interface. it gives a x/y report. Select one item... lets say something to a level 3 that charges 3 points.. it will report 3/3. that all seems to work fine regardless of how many you continue to apply... No problem there.

What i noticed however, is that let us say that it is currently at 3/3 or 12/12... it doesn't matter... if i add at +1 edict, that three is not reduced to a 2 or the 12 to an 11...

The x/y report does not update. How can I know that the buff\de-buff is being applied as selected?

Also, if the only edict selected is a + item... no x/y report at all.

Bug or feature?

Reproduction steps

Watch the upper left corner of the interface. Before selection of any edict, there will be found a manning number and a power consumption number to the right of that. The unity influence indicator, the x/y, will be found to the right of the power display as soon as something (costs unity) is modified.

Select the captains office

Select a buff or de-buff

Watch the number increase as it costs unity. Notice that if a + is applied, it will not reduce what is already being charged in unity cost, and if there it ONLY a + applied, there will be no x\y report displayed at all regardless of the + being 1 or 12.

Game version and build number

v0.8.7d (b619)

Operating system

Windows

Captain Matt Captain Matt · 13 days ago

Thanks for the report, UI is improved in the next patch.

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